Dear CCA participants,
Welcome to Continental Chess Online Tournaments.
As this is an online tournament, we would first like to go over some basic guidelines so that all participants are ready to play on ICC. Please review these guidelines and the more detailed rules and procedures prior to playing in a Continental Chess event.
We look forward to seeing you all at a future Continental Chess event!
Follow these three simple steps to play:
a. Visit playcca.com in order to play. Using the play page is highly recommended. Using Blitzin or other web software is allowed but the player accepts any risks by not using the recommended play page.
2. Click the MEMBER LOGIN button on the left menu.
3. Enter your username and password and click Submit.
4. Once logged in correctly games will begin automatically at the designated start times. No further action is required.
5. You MUST BE LOGGED in at the start of each round in order to get paired
**If a player is not going to play a future round, or is withdrawing from the tournament, they must inform the Zoom TD at least 30 minutes before the next scheduled round.
· PLEASE DO NOT FORFEIT. We want to make sure all players get to play every round if logged in correctly!
Each round, the game by game standings and pairings will be available during the event in real-time on the ICC Grids at http://CCAgrid.com
----The above will help players log in to ICC and start their tournament games. Below lists other rules, guidelines, and procedures in more detail. This includes Zoom Rules and Requirements, Troubleshooting/Contact with TDs, Disconnection Policy, and appropriate Fair Play measures.
A side-rear view zoom camera is required to be eligible for all prizes with video on showing the player in their playing environment with view of the screen. Preferred is a double camera setup including a normal front view as well. The TD will be looking for a view that shows the player (including their hands so we can see they are not accessing another device) and the player’s computer.
Players who are not visible on Zoom will not be eligible for any prize.
Guidance for joining Zoom Meeting Rooms:
Make sure to test Zoom by arriving early (~30 min) to the event. We also recommend attending a walkthrough of how to setup Zoom if this is offered during the week prior to the event.
Players are recommended to stay logged in to zoom but can turn their cameras off once done with their games. They also can leave the Zoom area once they have completed their game for that round. They should expect to join the correct Zoom meeting rooms 15 minutes before the next scheduled round.
o Players who log out of zoom after their games are over risk not being re-admitted quickly because TD’s may be occupied with other tasks
*****Being on Zoom and ICC is not the same thing! Players must be logged into ICC as well as the Zoom call in order to play in the tournament.
The number of breaks initially permitted by the tournament will depend on the time control. If a player leaves his seat but remains visible on Zoom, that is not considered a break.
o Game/45 or faster: One break per round.
o Game/60 to Game/75: Two breaks per round
o Game/90 or slower: Three breaks per round
Additional breaks may be penalized at the tournament director's discretion and will be a factor considered in "fair play" measures.
1. If you have a problem during your game, or if you need a tournament director for any reason, you should take these steps in the following order.
· Contact the Zoom TD via the Zoom chat. The Zoom TD will respond and communicate with the player. Do not wait until the end of your game. If it appears your opponent has not moved for a considerable amount of time, the player should contact the zoom TD.
· Use the channel chatroom in ICCsetup for the tournament (Channel 385)
· If you do not get a quick response from your Zoom TD, then ICC tournament managers may be able to help you more promptly.
· Use the Chess Control Zoom room if available for direct contact with a TD.
· Email to firstname.lastname@example.org if no reply.
2. If a TD needs to contact the player during the game they will take the following approach
· Contacting the player on Zoom via the Zoom chat
· Responding to the TD in a reasonable amount of time is the player’s responsibility
· Sending a “tell” (Message from a director) in ICC directly to the player. Usually, this will relay them back to the Zoom chat for more information
· Contacting the player via registration information
3. To Report a Fair Play concern, players should
· Report it directlyto their Zoom TD for direct assistance.
· ****Note: All Games are reviewed for fair-play analysis by the ICC Fair-Play Team.
Disconnecting before the start may remove you from the tournament. If you disconnect after the start, you will not be removed automatically, but you need to return as soon as possible, or the tournament directors will rule your game a forfeit loss.
If both players have made at least one move, and a player then becomes disconnected to the ICC server, the disconnected player must reconnect to ICC as soon as possible and wait for ICC to restart the game or type /resume in the main console. The players should make every effort to resume the game.
If a player’s opponent appears not to have moved for a long time, that player should advise the Zoom TD in their zoom meeting right away. This could mean that one of the players is not synchronized with the ICC server during the game, even though it may appear to be the opponent’s move, it is the player’s clock which will continue to run.
The Tournament Director may decide to award a rated win to the opponent of a disconnected or unsynchronized player, who has made at least one move in the game, before the time on that player’s clock has expired, if a reasonable amount of time has elapsed without reconnection to the ICC server.
Successfully playing US Chess online rated games are subject to one’s ability to use the various interfaces to connect and play. The ICC, the Tournament Organizers or US Chess, cannot be responsible for games lost due to an entrant’s difficulty remaining connected or inability to use the programs used to play. Completed games cannot and will not be re-started, resumed or ratings adjusted for any reason.
A player must not enter the tournament on more than one username, or risk being forfeited on both usernames.
A player is not permitted to play in other events while simultaneously playing in a CCA Event
Use of computer chess engines, databases, chess books, magazines, written notes and any other form of external assistance while playing is strictly prohibited. Assistance from other players is also prohibited and will result in disqualification as well as further sanctions as laid out by ICC's User Agreement and Policy rules.
By entering this tournament, I agree to the following.
I will not give my password to anyone.
I will not share my account.
I am the only person allowed to use my account.
Specifically, I will not allow other people to use my account.
I will not use any account which does not belong to me.
I will not use chess database software, analysis software, chess engines or any outside assistance of any kind to assist one’s game while playing US Chess rated games on the Internet Chess Club. I acknowledge and agree that the ICC, CCA and US Chess has the right to monitor such activity and further agree to indemnify, defend and hold the ICC, CCA and US Chess harmless from and against any and all liabilities, claims, causes of action or damages (including attorney's fees) arising from the Company's exercise of its rights herein.
The tournament director may, at his or her discretion, refuse to allow a player to enter the tournament or remove a player from the tournament, for any reason, including, but not limited to: connection problems, excessive lag, failure to start tournament games promptly, failure to resume tournament games promptly, disruptive behavior in the tournament or zoom room, suspicion that the player is receiving outside assistance, suspicion that the player is using computer assistance, or discovery that the account or player has a previous history of violating ICC rules. The tournament director is not obligated to disclose the reason for his or her decision, and his or her decision is final. There is no process for appeal.
All games played in US Chess rated tournaments will be analyzed using ICC's sophisticated anti-cheating tools. Such analysis will include, but not be limited to, comparing moves played to the recommendations of various engines. Players suspected of violating the Fair Play rules may: 1) have their results and any prize eligibility canceled, 2) be banned from future play on ICC, 3) be banned from future events both online and over the board, and 4) be reported to the US Chess Ethics Committee, leading to possible suspension of US Chessmembership. Furthermore, the team of the player may be penalized at the tournament director’s discretion.
The ICC tournament directors may, at their discretion, rule that all games of a player in a tournament are forfeited due to a fair play violation. The scores of the forfeited players’ opponents shall be adjusted as follows:
A) If the tournament has been concluded, or there is one round remaining, the last opponent of the disqualified player shall receive a win by forfeit. Other opponents who lost to the disqualified player shall receive a half point bye, and other opponents who drew with the disqualified player shall receive a win by forfeit. Anyone who defeated the disqualified player shall retain a rated win instead of a forfeit win.
B) If two or more rounds remain, all opponents of the disqualified player shall receive a win by forfeit, unless they defeated the disqualified player in which case they will retain a rated win.
The tournament results will not be final while “fair play” analysis of all games takes place. This process usually takes about three weeks as all games are reviewed
Neither ICC, CCA, nor US Chess are responsible for things that can happen with internet play. Examples of this can be: slips or dropped pieces; returning a piece back to its original place and accidentally setting it on the wrong square; game boards disappearing; etc. This list is not all-inclusive, as there may be other issues that we cannot control as well.
Participants are expected to use the same computer during the whole tournament.