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GM Misa Pap - Strategic Planning in Chess - Vd4: Hanging Pawns - Attack

Opening: D05, D40, D41, D42, D58: Queen's Pawn Game, QGD; Semi-Tarrasch Defence, QGD; Semi-Tarrasch - 5.cxd5, QGD; Semi-Tarrasch - 7.Bd3, QGD; Tartakower System

Player(s): Nimzowitsch, Tarrasch, Dus Chotimirsky, Razuvaev, Farago, Vaisser, Meduna, Kortschnoj, Karpov

With hanging pawns, plans are similar to those for isolated pawns; just, of course, there are some specific things because it is a pawn duo, and usually, they are more mobile than isolani. With that being said, you can see that such pawn duo - hanging pawns - could be used for breakthroughs more often than isolani, with following excellent dynamic play or even direct attacks. Of course, other things apply as well - do not exchange too many pieces, and you need active pieces to play or some attack to be able to justify your hanging pawns duo.

Teacher's library (107) D05 D40 D41 D42 D58 Nimzowitsch Tarrasch Dus Chotimirsky Razuvaev Farago Vaisser Meduna Kortschnoj Karpov game analysis

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