***** PREMOVE ***** "Premove" is a feature in BlitzIn, Dasher, Jin, and other interfaces. It allows you specify your next move while it's your opponent's turn. As soon as your opponent moves, your interface plays the pre-prepared response (if it's a legal move). In a 1-minute game or a desperate time scramble, this can save a little time. But of course it's dangerous, because the premove might be a blunder, if the opponent does something unexpected. You can only specify one premove. If that move is illegal after your opponent moves, it will not be played, and you will have to make a move manually. See the documentation for your interface on how to configure and use premove. ICC always charges a minimum of 0.1 seconds for any move you make, including premoves. That means you can never make more than 10 moves in one second, no matter how fast you move or how many of those moves are premoves. For those who feel adamantly that premove is unfair and who don't want to play against anyone who has premove, it is possible now to put !premove in your formula, e.g. "set formula !premove" and "set useformula 1" before doing "seek". That will block all challenges except from users of older versions of Blitzin, users of a couple other clients that chess server knows don't have a premove feature, and users of Blitzin 2.5 who have premove disabled. See also: Blitzin, formula