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New Features in BlitzIn 2.5
Index
"Info Window"
- Get information about yourself and others, including graphs of past rating
performance
- Experience lessons that interact with a chess board.
- Browse dynamic web documentation from within BlitzIn.
- Configure your ICC preferences and manage the channels you're in through
a graphical user interface.
More information on the Info
Window...
Check for Upgrade
- Check for Upgrade tells you whether an upgrade is available
- Automatically download and install the upgrade and start the new version
"Premove" Support
- Premove: Make your next move in advance to be delivered when it's your
turn again.
- Choose Premove menu item to toggle premove on or off
- Choose Arrow for Premove menu item to use arrows or highlight squares
- Right-click to cancel
More information on Premove
in BlitzIn 2.5...
Proxy Server
- Support for connections through a proxy server
Old Version Emulation
- Change Settings menu sets up options to emulate BlitzIn 1 or BlitzIn
2.

- Gray Board Window menu item allows you to set your game window background
to gray like BlitzIn 1.
More information on Change
Settings...
Autochat
- With Autochat checked, BlitzIn automatically changes the input menu
setting based on context: "Tell opponent" when playing, "Whisper"
when observing.
Note: Text that begins with a forward slash "/" is treated as
a command regardless of menu setting.
- Color-codes text in the game input field based on the menu setting (Command/Whisper/Kibitz/Tell
opponent) to provide additional visual feedback about whether you're typing
in a chat message or a command.

Seek Graph Improvements
- Draws description in Seek window in color based on the seek type. Also,
draws in dark red if there is time odds or the side is forced.
- Shows the real name of the wild variant in the Seek window description.
- Updated seek graph to expand ranges 1000-1500 and 2000+
- Added "2500" label and positioned other labels better
- Seek Graph Key dialog colorized
- Seek Graph Key intelligently pops up beside the Seek Graph and not
covering it.
- Seek Graph Key dialog can remain up while you click on the Seek Graph,
so you don't have to memorize it. Automatically hides when you start a game.

Board Window Improvements
- New boards added: Standard, Blue, Tan, Purple, Olive, Wooden #3

- Delete button in the Examine palette now labelled with an X
- Seek a Game button added to game board window
- Game board kept to a minimum size in some resizing
Challenge Dialog Improvements
- Name of wild variant is displayed
- See what you're being challenged to in a glance
- Wild challenges are colorized
- Challenges where the color is forced or there is time odds are highlighted
in dark red
- Ratedness, time control, variant, and color are shown in a large font
- "Rating changes" is omitted for unrated games

Menu/Toolbar/Icon Improvements
- Toolbar buttons, icons in the Event list, and background graphics updated
- Toolbar buttons added for:
- Notify List
- New Game Board
- New Chat Window
- Toolbar buttons for windows can close them too
- Application and document icons improved and use WindowsXP anti-aliasing
- Added Undo and Cut to the Edit menu for use in text
fields
- Reorganized Options menu: Split up Board into Board
and Board Window, Alphabetized Board and Pieces menus,
Moved Examine-mode Palette into Board Window menu, Moved Advanced
options into some more appropriate spots, etc.
- Menus titles made clearer: Save --> Save Connection to
avoid ambiguity with Save PGN; Disable Board Console -->
Board Console to avoid double negatives, etc.
- Menu items, buttons, etc. made more consistent and compliant with Windows
standards
- Improvements to right-click menu in the console:
- Shows you what handle is selected in the menus
- Is smarter about finding handle in text, e.g. will work correctly if
you have "2448^PoohTheBear(FM)" selected
This also allows you to double-click in the "who" list and right-click
even if too much text was selected
- Omits the handle-related commands if you have more than one word selected
- Uses "!" to avoid getting the wrong person
Foreign-Language Support (in v2.51)
- Supports language DLLs downloadable separately
- New "Language" menu allows switching between languages. Remembers
previous language used.
- Launch with Shift key down also invokes language selection dialog
- /language=<arg> command line option for forcing a language. (Pass
the DLL name, or nothing for English, or ? for prompt.)
More Sign In Improvements
- Optionally warn about dangers when Save Password is checked
- Displays Sign In dialog window when disconnected
- Help links added to Sign In dialog window
- In Sign In dialog window, you can hit Enter key to login
- The Sign In button is disabled if the handle and password fields
are not sufficiently filled in.
Miscellaneous User Interface Improvements
- Solid Background menu item from the Colors menu allows you
to customize BlitzIn's background desktop color. Or you can choose a gradient
blue background.
- Default window layouts improved
- Arrange Windows menu item added to rearrange windows to their default
positions
- Confirms that you really want to exit, if you try to exit BlitzIn or close
a connection while in the middle of a game.
- When connected multiple times, Close Connection gives you a choice
of connections to close
- Holds off on putting up Tip of the Day until it has been run some number
of times
- The titlebar of the dialog for changing colors shows what you are editing
the color of.
- By default Examine-mode palette is on, material count is off, etc.
Plus Over 40 Fixes for Bugs in BlitzIn 2.34
- Fixed: Changing and deleting notes simultaneously with Set Personal Profile
could cause an incorrect ordering of notes.
- Fixed: Sometimes all the clocks would stop ticking down and would update
only when a move came through.
- Fixed: When selected from the Edit menu, Copy did not work.
- Fixed annoying flashing of the Events window.
- Fixed: Console text would appear black, often making it invisible, rather
than the color it was supposed to be. (Microsoft bug in a version of richedit.dll.)
- No longer opens a "Temporary Console" when you click an Info
button in the Events window with webhelp set to 1.
- When the start-up .bz2 can't be found, now removes the corresponding menu
item in the Most-Recently-Used list so you don't get the same error every
time
- Fixed a bug where typing immediately could thwart the login process. Now
beeps if you type text before you're logged in.
- Fixed: If you sent a "message" or "tell" with as many
characters as you could type into the input field, the receiver wouldn't get
the last three characters.
- Link addresses in the console weren't fully highlighting if they had parentheses
in them
- Fixed: After entering examine mode upon completion of a game, the captured
pieces pane wouldn't correctly redraw as an examine palette.
- Fixed: When you turn on material count, it might be incorrect until a move
comes in
- Fixed: After entering examine mode upon completion of a game, the captured
pieces pane would act like an examine palette even if the palette wasn't turned
on.
- Fixed a bug where the console would stop scrolling after displaying large
amounts of text ("games" command)
- Fixed a bug where the console would stop scrolling after changing console
fonts
- Fixed a bug where making an illegal move while examining would start the
clock
- Dialogs to edit colors didn't have meaningful window titles
- Fixed potential crash when saving a game in progress.
- Removed unused choices in the connection dialog
- Fixed scaling of Dyche and Bookup pieces on very large boards.
- Fixed: Allowed clicks on an eyeball in the Event list even when it was invisible.
- Fixed: If closed some windows, then did Close Connection, then opened a new connection,
the windows that you wanted closed would re-open.
- Eliminated some "Warning, not connected to server" messages when
logout via the command-line.
- Fixed memory leaks that caused problems (especially under Windows98)
- Fixed Seeking problems:
- On the Seek graph seek dots no longer get relocated on the wrong side
of a rating category line in the seek graph when their normal spot is
occupied.
- The seek dialog would not be filled out with your normal settings if
invoked immediately after login.
- Control-right-clicking a seek dot or library game could make an examined
game go forward a move.
- Removed obsolete Use SFilter option
- Fixed Find problems:
- Prevent multiple "Find" dialogs from appearing for the same
console
- Find Next failure should not be "Critical Stop" sound
- Fixed Tip of the Day problems:
- The background of the Tips dialog and moves list weren't being drawn
using the windows background color chosen in the Display Properties (Appearance)
control panel.
- If you clicked "Next Tip" in the Tips dialog the "show
tips on startup" checkbox would get reset.
- Fixed wild game problems:
- Fixed scrolling through moves in Atomic Chess (w27) games.
- Fixed scrolling over castling moves in Fischer Random (w22) games.
- Shows (?) for the material of the opponent in a Kriegspiel (w16) game
rather than (0).
- Fixes these bugs with the drop palette when examining Crazyhouse (w23) games:
- If each player has same piece type available to drop, can drag and drop
piece of opponent's (it changes to the color when dropped)
- When examine=1 and the examine palette turned on, a w23 would be examined
with the wrong palette displayed
- When turning on the examine palette while examining a w23 game, the
wrong palette displayed
- The drop palette allowed clicks on a King or other piece when you didn't
have any pieces of that type to drop
- Fixed sizing problems:
- Actions, Draw, and Resign buttons could seriously overlap, so Draw
was barely visible.
- Move list wasn't wide enough to display move numbers past 99
- Bottom of g's, p's, q's, j's in handles were cut-off in large-sized
game windows
- Adjusted so the board is bigger in "tall" layout of game window
- Adjusted so the seek window defaults to a larger size on high resolution
screens
More information
on Getting a Game... and Miscellaneous
Changes
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