On July 12th - 13th, the Tomato family of automated TDs
will run another 24-hour marathon of tournaments. Marathons are held
bi-monthly in the odd numbered months. For 2008 schedule, go to:
There will be 2 sections for blitz players (U1600 and 1600+)
in Tomato and Cooly, 2 bullet sections (U1700 and 1700+) in Olive
and Flash and an Open 15-0 in Slomato. Players rated 100 points
below or 50 points above the section limit can play in either section,
but to be eligible for a prize in the U1600 Blitz section or the U1700
Bullet section, a player must be below the respective limit before
he enters the marathon and after it ends. This guarantees staying in
the same section throughout the entire marathon. Players who are close
to the limit are well advised to play in the high section from the start.
The first tournaments will start at exactly 12:00pm (noon) server time
on July 12 and the marathon will conclude at the end of any
tournaments ongoing at 11:59am server time July 13.
All tournaments are continuous, and always 4 rounds long, except for
the bullet tournaments, which are 5 rounds long.
Types of Tourneys:
Tomato: U1600 5-0 section
Cooly: 1600+ 5-0 section
Olive: U1700 1-0 section
Flash: 1700+ 1-0 section
Slomato: 15-0 (all ratings)
SCHEDULED EVENTS: (Note: All scheduled events will run at normal time)
Slomato Monthly Standard will be added to Slomato.
Saturday 4pm Flash will be added both bullet sections.
Tomato 7pm 1200-1800 added to both blitz sections.
LittlePer 7pm U1300 will be added to U1600 section.
Nightly U1500: added to the U1600 section.
Nightly 1500+: added to both U1600 and 1600+ sections.
Sleepless will be run in two sections in the marathon night,
with the results added to the respective marathon sections
as well as to the Sleepless series.
Early Morning will be treated in the same way as Sleepless.
Sunday Bullet U1800 will be added to the low bullet section
and Sunday Bullet 1700+ will be added to the high bullet section.
In addition, the players who played most games in a series without
placing 1st-3rd will receive half those prizes (1 month for most
played, 1/2 month for 2nd and 3rd in most played).
Free trials are not eligible for prizes. For the U1600 blitz and
the U1700 bullet, prizewinners of the respective classes in the
previous marathon are not eligible to win again. Not more than
one prize per participant.
Special Rating Rules Restrictions:
Class prize eligibility is based on rating being below limit
BOTH at the start of the Marathon, AND upon it's
conclusion. In addition, the "best" rating must not be
higher than 200 points above the rating class limit.
Furthermore, management reserves the right to deny a prize to
anyone for any reason, who does not belong in a rating class
section.
Miscellaneous:
All the usual ICC guideline rules apply: NO computer assistance.
NO Human assistance. NO one may play on your account.
And intentional rating abuse (lowering rating to enter lower class),
are all STRICTLY forbidden, and may lead to disqualification
from this Marathon, all future Marathons, as well as further
sanctions as laid out by ICC's Agreement, and Policy rules.
Note that there will be NO half-point bye points for latejoining
in the marathon anymore, except for the scheduled tourneys.
For clarifications on policies unclear in this file, or not listed,
please contact Kiebitz.