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ICC Help: atomic

Atomic chess (wild 27) is a chess variant in which any capture also destroys the capturing piece (or pawn) and any piece (but NOT pawns) in a one square radius (horizontal, vertical, or diagonal). There is no chain reaction -- only direct captures detonate. For captures en passant, ground-zero of the explosion is the square on the sixth rank upon which the capturing pawn lands.

Win by capturing or destroying your opponent's king without simultaneously destroying your own king. You may not make a move which destroys your own king. Check and checkmate are not recognized; you may move into check, castle out of check, or castle through check.

Versions of BlitzIn prior to 2.5 do not handle scrolling through Atomic chess games correctly. Also, some very old versions of Blitzin and some other interfaces will not display the board correctly after a capture.

See also: wild

 

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